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VR Traffic Sim

Lucas Saechao2020-2021Developer, Project Manager

TrafficSim is a virtual reality application built on Unreal 4.23 (C++) for the Oculus Rift, controlled using a Logitech steering wheel input, developed by myself and my team. It is designed as a product to enable researchers to observe and model driver behavior and interactions in a realistic setting. The application presents to the user several different prebuilt maps to choose from, and also includes a built-in map editor, both of which are intended to be used by our client, with little technical ability required to use the software. While similar driving simulation tools already exist, this VR application comes without the same cost overhead to our client as dedicated driving simulation hardware, as the costs incurred for this project would be the Oculus and VR ready computer.

Thumbnail of the demo

When the player is seated into the game world, they are loaded into any of the pre-built or user made maps, and every action, reaction or input made is logged into an external spreadsheet for further statistical analysis. The player is able to drive around in the various conditions, time of day, and road hazards, as well as interact with and avoid neighboring NPC cars.